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	<title>Interviews | IDA</title>
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		<title>STUART FANO</title>
		<link>http://www.en.idesignawards.com/2020/12/18/stuart-fano/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/stuart-fano/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 21:15:57 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2017]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2099</guid>

					<description><![CDATA[IDA 2017 EMERGING GRAPHIC DESIGNER OF THE YEAR WINNER]]></description>
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				<span class="et_pb_image_wrap "><img loading="lazy" width="800" height="1067" src="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Stuart-Fano-interview-image.jpg" alt="" title="Stuart Fano-interview-image" srcset="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Stuart-Fano-interview-image.jpg 800w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/Stuart-Fano-interview-image-480x640.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) 800px, 100vw" class="wp-image-2101" /></span>
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				<div class="et_pb_text_inner"><p>STUART FANO</p></div>
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				<div class="et_pb_text_inner"><h2>STUART FANO</h2></div>
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				<div class="et_pb_text_inner"><p><span>IDA 2017 EMERGING GRAPHIC DESIGNER OF THE YEAR WINNER</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>Tell us a bit about your background and how you discovered that you wanted to work with graphic design? Was it an easy path to pursue?</strong></p>
<p>I was born and raised in Westchester County in New York and moved to Atlanta to complete my BFA in Communication Design. As a teenager, I had no idea what Graphic Design was but I loved drawing and combining image and text to create posters and little books. Eventually, I discovered that Graphic Design was a thing I could do and from then on I pursued a career in the field.</p>
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<p><strong>What were the biggest influences in your life that shaped your artistic vision?</strong></p>
<p>I like to tell people that my creative pantheon includes Stanley Kubrick, Jack Kirby and Bizarro Superman. My design influences range from Bauhaus and the International Typographic Style to David Carson, Paul Rand, Saul Bass, Peter Saville, April Greiman, Vaughn Oliver and Wes Anderson. Hahaha! Too many? That’s not all of them. I also love architecture and photography. My eyeballs are constantly devouring things.</p>
<p>&nbsp;</p>
<p><strong>Your winning project, Nihilism for Beginners, is a unique infographic that looks like a book cover. It is meant to describe the basic principles of Nihilism. How did this idea come about?</strong></p>
<p>I love looking at infographics, but I am absolutely terrible at creating them and unfortunately that was the assignment for the class, so I was desperate not to have to build a ‘traditional’ looking infographic. I’d decided that Nihilism was something that might be interesting to try to break down in 30 seconds and I happened upon some Penguin/Pelican cover images as I was researching the moodboards. Recalling Nietzsche’s quote that, “God is dead” the idea struck me that it might be like one of the Penguin mysteries. “God is dead…whodunnit?!”</p>
<p>&nbsp;</p>
<p><strong>What were the main challenges in the realization of this project?</strong></p>
<p>Nihilism is a pretty broad concept and some might consider it a bit dark. The primary challenge was to boil all of it down to a 30 sec (or so) animation that put a humorous spin on it.</p></div>
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				<div class="et_pb_text_inner"><p><strong>What do you think are the main strengths of this project, and why did it deserve to win?</strong></p>
<p>I think the main strength of the piece is the script. It’s breezy, but informative and kind of funny. Most importantly, its very tight, just a few lines but it says everything that I thought needed saying. I feel that the typography works well and feel that it conveys the right tone. It’s a nice homage to many of my design influences.</p>
<p>&nbsp;</p>
<p><strong>What does this award mean to you, and how did it help your career?</strong></p>
<p>It was such a wonderful surprise and compliment! Graphic Design is a very large field, so It’s very exciting to have my work be recognized.</p>
<p>&nbsp;</p>
<p><strong>Where do you get motivation and inspiration from in your work?</strong></p>
<p>My inspiration comes from all over, but specifically music, film and daydreaming.</p>
<p>&nbsp;</p>
<p><strong>What do you think are the biggest challenges and opportunities in the graphic design world today?</strong></p>
<p>Because of how we are all so closely connected now, design created on one side of the globe is spread to the rest of the world in minutes. I think the challenge is to remember that design is at its best when it’s based on careful consideration of the communication goals first. Also&#8211;Time–there’s never enough of it.</p>
<p>&nbsp;</p>
<p><strong>What are you working on now? What is in the pipeline for you?</strong></p>
<p>I’m currently working on my thesis, which is about generative methods and chance operations in Motion Design. Once that’s finished, I’m off to the real world.</p>
<p>&nbsp;</p>
<p><strong>What is your ultimate goal? If you had to dream big, what would you wish for yourself and your career?</strong></p>
<p>My ultimate goal is to create work that I am proud of. All I want to do is tell stories about weird and beautiful things. I hope that I can spend my career doing so.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2017</h1></div>
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				<a class="et_pb_button et_pb_button_0 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-17339-18">   View the Winning Entry by Stuard Fano</a>
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		<title>JENS LAUGESEN</title>
		<link>http://www.en.idesignawards.com/2020/12/18/jens-laugesen/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/jens-laugesen/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 21:08:58 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2017]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2094</guid>

					<description><![CDATA[IDA 2017 FASHION DESIGN OF THE YEAR WINNER]]></description>
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				<div class="et_pb_text_inner"><p>JENS LAUGESEN</p></div>
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				<div class="et_pb_text_inner"><h2>JENS LAUGESEN / //JENS_LAUGESEN</h2></div>
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				<div class="et_pb_text_inner"><p><span>IDA 2017 FASHION DESIGN OF THE YEAR WINNER</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>Tell us a bit about your background and what led you to the world of design?</strong></p>
<p>I was born on a farm in Denmark and have, since my early childhood, combined creative intuitive skills such as drawing, making, and photography with reading philosophical books by Karen BLixen and Kirkegaard at the age of 13-14. I graduated as top student in math and physics from high school and was initially supposed to study microbiology to specialize in the ethics of cloning. But after a half year sabbatical in France learning French, I realized it would be too theoretical, and started looking for something more creative. Since I had always been interested in the craft of garment making, I found that fashion, or rather clothing design, would be a creative craft that would combine both my scientific and creative side. I therefore moved to Paris at the age of 18 to learn French and improve my sketching skills and ended up assisting Gunnar Larsen, a Danish Fashion Photographer who had his own Avant-garde Luxury Fashion magazine. I became his PA and Stylist collaborator, calling Haute Couture houses to borrow dresses for the photo-shoots we did in the streets of Paris. The contrast was amazing coming from a farm in Jutland to the heart of Paris Fashion circles and the couture houses. Gunnar was my first mentor and from him I learned that it is important to find your own style and stick with it and that you can make amazing dreams come true with a small multitasking team and little funding.</p>
<p>&nbsp;</p>
<p><strong>How do you think the Danish mentality shaped your life, your work, and your creative process?</strong></p>
<p>Being Danish I have always been surrounded by design and functionality. Even though we lived on a farm, my parents had a Bang and Olufsen stereo and the schools I attended had Arne Jacobsen lamps and chairs in the classrooms. Nature was always present to play in and so was the local library where I nurtured my intellectual side and creative reading, combining science fiction, literature, philosophy, and books on photography, to nurture and inspire my creative thinking mind. In school we also had art and crafts classes where we would learn how to sew and I was awarded a Pfaff “driving license” faster than most of the other kids in class since I had also learned how to sew at home in the 70’s. I even made my own outfit for my High School graduation – so the idea of becoming a clothing designer was kind of a natural evolution.</p>
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<p><strong>You lived and worked in Paris extensively and then moved to London. How did these fashion/design capitals influence your work, what is the most valuable lesson you learned in each place?</strong></p>
<p>After collaborating with Gunnar Larsen for 2 years, I was introduced to the Ecole de la Chambre Syndicale and was accepted directly in the 2nd year. I studied the craft of Haute Couture with Mr Marco, a ‘modeliste’ or pattern cutter who had worked for Christobal Balenciage and Pierre Balmain. He taught me the artisan craftsmanship of Haute Couture draping and how to construct and tailor garments. I later also joined the Institut Francais de la Mode and took a Masters in Fashion Management, teaching me how to build a brand and market a collection. After several years of working in Paris I was, at the age of 29, Head of Collections for a huge German luxury brand but didn&#8217;t like the ‘old world’ brand ethos and copy-cat creative processes. I knew that to sustain longevity in my future career I had to explore my creativity further with an MA at Central Saint Martins, where course Director Louise Wilson helped me grow personally through very tough and critical mentorship. Studying under her was a bit like the Navy Seals, and particularly hard as a mature student since I had to ‘unlearn’ what I already knew. She was very critical and expected the highest creative and professional standards. Becoming a creative kid again at the age of 29 at Central Saint Martins MA and working with Louise helped me deconstruct what I knew to reconstruct a newfound designer identity that subsequently helped launch my brand in London Fashion Week at the age of 30. I then went on to be part of London Fashion week for 6 years winning multiple London design awards like New Generation and Fashion Forward whilst also being the first London based Designer to win the French ANDAM AWARD with financial support form LVMH Group allowing me to showcase my collection at the Muse de la Mode at the Louvre. I think since then the realm of my professional career has always been an oscillation between London and Paris.</p>
<p>&nbsp;</p>
<p><strong>It is very important for everybody, especially in creative fields, to find their own voice, their own unique style and philosophy. When did you find yours, and how would you describe it?</strong></p>
<p>Gunnar Larsen told me it was important to be part of the avant-garde, to become one of the forward thinking visionary creators. So I knew I needed to define a new identity when studying under Louise Wilson at Central Saint Martins. I therefore started to research what would be in fashion ‘after deconstruction’ and found my inspiration not only in the Fashion legacy of Rei Kawabuko and Martin Margiela but also in architecture, where I became fascinated with the ideas of hybridization of Dutch architect duo Ben van Berkel and Caroline Boos from UNSTUDIO. The pivotal turning point was when I almost left the course out of desperation and started to work on a YSL smoking jacket I had found in a Paris flea market. This was at first a bit embarrassing, but then I finally started to get positive feedback from tutors since they felt I had re-found the tailoring craftsmanship that made me different from other students. During the beginning of my second year, the crash of 9/11 inspired me to see a vision that this event would mark the end of 20th century modernism as we knew it and mark the beginning of the paradigm shift to the 21st century. I saw this ‘Ground Zero’ as the place where you would start, like kids, to pick up the Lego blocks again to build something new, different from the old. During these experiences and creative processes I defined a personal design philosophy named Hybrid Reconstruction that was about combining fragments of different garments into new creative hybrids. This design philosophy became, and still is, the core ethos of my design practice and has also been able to influence a new generation of young design thinkers through my teaching both in Paris and London.</p>
<p>&nbsp;</p>
<p><strong>Your fashion house is known for “honing a new vocabulary of fashion” with a new perception of the 21st century woman. What does that really mean according to you?</strong></p>
<p>When I talk about the 21st century I often describe it as “metamodern”, as defined by Dutch theorist Thimotheus Vermeulen and Robin van den Akker. Where Modernism made us live in the white box disregarding the past, Metamodernism allows us to reconcile a certain nostalgia of the past – something that has always been part of my research, like me loving to find vintage garments in the flea markets &#8211; informed by a utopian desire for the future. I try to put that feeling into the garments that are not generic but more subtle hybrids, taking a small element from a 19th century men’s tuxedo shirt and putting it onto a casual sweatshirt hoodie thus making it into a shirt/sweatshirt. I think 21st century youth are very open to new ideas of change and also more interested in garment design than fashion that is more about surface communication. The people I like to dress have many facets, mixed ethnics, cultures and origins; they can be young, old, intellectual, working, or more artsy. They are interconnected, borderless and not defined by gender or cultural belonging and prefer to be regarded as humans mixing various elements, garments and styles in a democratic, metamodern manner.</p></div>
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				<div class="et_pb_text_inner"><p><strong>Tell us a bit about your workflow. Where do you get your inspiration and ideas from; what are the most important factors you take into account when bringing a project to success?</strong></p>
<p>As a true believer in metamodernism I love to find objects and garments from the past that have been designed with a specific role, garment construction and utility in mind, and then take these garments apart to reconstruct and reuse certain elements in unexpected places. I am interested in the hybrid design process and love combining different elements into new hybrids. It often starts with generic garments like the tuxedo jacket, the shirt, the sweatshirt and t-shirt that I combine to new cross breads of garments. The sweatshirt gets small details from a shirt and becomes a swear-shirt-t-shirt, while the t-shirt gets a detail from the shirt to become a shirt-t-shirt, creating new subtle hybrids. The possibilities of this hybridization process are endless and liberate the creative process for me.</p>
<p>&nbsp;</p>
<p><strong>How would you characterize your winning project? What is the main idea behind it, and why do you think it deserved the recognition?</strong></p>
<p>The winning project was actually my re-launch as an independent designer after a 10 year absence, having consulted for big corporate companies like Calvin Klein and LG Corp. electronics in South Korea as creative director for one of their luxury brands. I always design in trilogies, so when starting the 13th collection I named it HYRECON as an abbreviation for Hybrid Reconstruction and knew that instead of searching for the new, I wanted to redefine my vocabulary to a new time and audience. Lots of the buyers and press I knew at the time have moved on and I almost needed to launch as a new brand. I think since I had not done a personal collection for 10 years the project was very dense and inspired by revisiting the design vocabulary of the past and updating it to a new design consumer and her need for a 21st century versatile wardrobe. Many people say it is very Jens but a new version. And some of my key stockists of the past are today very interested in the JENS 2.0 updated DNA, vocabulary and brand collaboration with, for instance, Danish Heritage knit brand S.N.S. HERNING</p>
<p>&nbsp;</p>
<p><strong>What do you think are the biggest challenges and opportunities in the fashion/design world today?</strong></p>
<p>There is so much competition, and with the new social media climate the evolution of ideas and trends goes so much faster. It is also easier to follow the energy of trends and the ideas of others. It is a bit like a chaotic inferno where brands are being whirled around by all these new digital communication tools and sales channels. The world is asking for new designers and ideas all the time and the stores are buying smaller orders and take more time to consider new brands. There are also so many fashion weeks and fashion designers showing collections so competition is very intense. I think most important in this chaos is to stick to your guns and really find your identity and develop it without looking at other brands. This is the way to connect to younger 21st century customers through more accessible products and brand collaborations. In this time, it is more important than ever for designers to find their inner core voice and develop that from the inside, instead of doing it from the outside. But when working on my re-launch, I have also discovered something I call ‘fluid branding’ while making an animated version of my logos, and realizing that modernity is about not being static and that a brand logo can have many shapes within its contextual surroundings and not be static like in the past.</p>
<p>&nbsp;</p>
<p><strong>What are you working on now, what is in the pipeline for you?</strong></p>
<p>My re-launch has been made possible with the support of the DANISH ARTS FOUNDATION who, for the second year in a row, has given me work grants to pursue my avant-garde ideas. With their important support I have just presented the second yearly installment of the HYRECON TRILOGY and AW19 collection alongside the film collaboration with RE-EDITION magazine that I have presented not only in Copenhagen but also in Paris and London fashion weeks. I am grateful for their support in winning the IDA AWARD and really feel the film collaborations are a great metamodern way for me to get my design thinking and visual ideas out to a wider audience. I am therefore also proposing stores to do film screenings in their gallery spaces. Through these productions I have also found a very special collaboration with Maxim Young, a film editor who worked on many of the films I did in the past, and through our collaboration I have discovered how film editing allows me to visualize the hybrid design thinking in a ‘Lego block’ kind of way. Together we have worked on many spinoffs from the main films that then inspire future creative ventures finding their way into next season’s digital invitation or t-shirt designs. I am currently also working on a new exciting fashion performance project for next season and look forward to do more art installations and see how my love for video art and philosophy can become not only visual art but also product design for living. Education, mentoring and transmission of ideas to the next generation is also very important to me and am currently also working on a new emerging designer studio platform with ARTSTHREAD in London where we will support the best emerging designers and help them become success stories in their own right.</p>
<p>&nbsp;</p>
<p><strong>What is your ultimate goal? If you had to dream big, what would you wish for yourself and your career?</strong></p>
<p>My dream would be to find the right visionary business partners in Finance, production, and distribution and put all my experiences and vision into designing not just a great collection but a true 21st century metamodern design house, oscillating somewhere between a hybrid design studio and an analogue / digital editing house and gallery store with both an online and offline presence. To me, modern brand structures are neither linear nor hierarchical but more multidirectional and democratic. That is why I talk about an atomic brand structure that is opposed to the traditional pyramidal luxury model where brands evolved from the high concept to low diffusion on the streets. I see this new brand as a three-dimensional model, as an inclusive fluid organic structure where the high content core concept would be in the center with different layers of more or less diluted product capsule collections and brand collaborations circling around the concept core, rather like neutrons and other atomic particles.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2017</h1></div>
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				<a class="et_pb_button et_pb_button_1 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-18038-18">   View the Winning Entry by  JENS LAUGESEN</a>
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		<title>FABRIZIO CRISA / ELICA S.P.A.</title>
		<link>http://www.en.idesignawards.com/2020/12/18/fabrizio-crisa-elica-s-p-a/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/fabrizio-crisa-elica-s-p-a/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 21:02:27 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2017]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2088</guid>

					<description><![CDATA[IDA 2017 PRODUCT DESIGN OF YEAR WINNER]]></description>
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				<span class="et_pb_image_wrap "><img src="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Fabrizio-Crisa-interview-image.jpg" alt="" title="Fabrizio Crisà" srcset="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Fabrizio-Crisa-interview-image-e1608559392418-791x551.jpg 791w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/Fabrizio-Crisa-interview-image-e1608559392418-480x270.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 791px) 791px, 100vw" class="wp-image-2089" /></span>
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				<div class="et_pb_text_inner"><p>FABRIZIO CRISA</p></div>
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				<div class="et_pb_text_inner"><h2>FABRIZIO CRISA / ELICA S.P.A.</h2></div>
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				<div class="et_pb_text_inner"><p><span>IDA 2017 PRODUCT DESIGN OF YEAR WINNER</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>You were born and raised in Italy. How do you think the Italian mentality shaped your life, your work and your creative process?</strong></p>
<p>I was born in a little town in the south of Italy where I spent the first 20 years of my life, before moving to Rome where my career as a designer started. As you might already know, Italians are well known for their creativity and their tendency to not respect the given rules. I can define myself Italian in that sense. I’m not a rebel but I always question rules and limits to obtain the best product possible. Plus, I pay great attention to detail.</p>
<p>&nbsp;</p>
<p><strong>How did you discover that you wanted to work in the design / product planning field?</strong></p>
<p>I was always a curious kid. I liked to disassemble toys and appliances, and I spent lots of time helping my dad repair things. Growing up I was really into music and therefore hi-fi systems. I couldn’t buy the latest models, so I used to fix the broken ones. Same with personal computers, I quickly learnt how to assemble my own PC. At that time, my desk was full of hardware and I spent my time modelling objects, as far as was possible at that time. My first choice for university was to study engineering, but I soon realized that something was missing so I swapped to product design and I simply knew it was the right choice for me.</p>
<p>&nbsp;</p>
<p><strong>Where do you get your ideas and inspiration from, how do you decide if you want to take on a certain project?</strong></p>
<p>I always try to be curious about everything that surrounds me. Despite my busy work schedule, I always leave time for traveling. I visit fairs related to different industries, from interior design to products and technology. There is also a constant exchange with other professionals in my network. I frequently take time to have a chat with them and keep my knowledge of their specific industry up to date.</p>
<p>&nbsp;</p>
<p><strong>Tell us a bit about your workflow. What are the most important factors you take into account when bringing a project to success? What makes you stand out from the crowd?</strong></p>
<p>Intuition and flair are essential for a product to work. No product will ever stand out from the crowd if it just answers a series of market requests. Design answers a question nobody asked. It is the design and the vision that you put into it that makes the difference. Ultimately, an obsessive attention to detail makes the difference.</p>
<p>&nbsp;</p>
<p><strong>Your winning project, Lullaby, is a ceiling hood that combines architecture and light. What do you think is the role of lighting in interior design and architecture. Why is it so important?</strong></p>
<p>Light is the hardest material to define and work with, but it is the most important medium for comfort and well being when designing architecture, interiors or even products. Light can make the same space cosy and comfortable or uninviting and cold. Unlike most other materials, light has the ability to change and reshape space rather quickly. Lullaby is the perfect union of design and lighting, between innovation and technology in all its splendour.</p></div>
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				<div class="et_pb_text_inner"><p><strong>How would you characterize your winning project, Lullaby? What is the main idea behind it, and why do you think it deserved the recognition of this award?</strong></p>
<p>Lullaby is a ceiling hood that overtakes the concept of the hood and becomes an architectural element blended into the domestic environment. It is characterised aesthetically by a thick frame in wood with an integrated light panel that provides functional lighting, allowing adjustment of colour temperature and intensity, according to the mood or the activity. The frame comes in aged oak, offering warmth to any interior, and soft-touch white lacquered wood, as smooth to the touch as it is to the eye. It is a product that offers a high possibility of customization, meeting the needs of the owner and the space in which it is installed. The main inspiration behind the product is natural light and the natural element inside homes.</p>
<p>&nbsp;</p>
<p><strong>What does this award mean to you, and why do you think these initiatives are important?</strong></p>
<p>Winning a design award represents the moment when every doubt about the product you designed magically disappears. It is a confirmation of having done a good job and a celebration of all the effort involved. Being positively judged by an international jury of highly skilled professionals in the design industry is the ultimate confirmation of success and drives you to do even better in the next project.</p>
<p>&nbsp;</p>
<p><strong>What are you working on now? What is in the pipeline for you and/or Elica, the company you work at?</strong></p>
<p>We are currently developing concepts and investigating the feasibility of a whole new family of products that is going to be presented at Eurocucina next year. We did a huge amount of work with the 2017 products and now I am pouring myself into bettering them, bringing innovation, technology and design to the new products. Stay tuned to see what Elica is capable of.</p>
<p>&nbsp;</p>
<p><strong>What is your ultimate goal? If you had to dream big, what would you wish for yourself and your career?</strong></p>
<p>I would like to be able to make a livelihood just out of my dreams. Being a dreamer has always been a significant part of me, but if I must be more rational, my ultimate goal is to keep the motivation, the drive I feel to deliver good products as high as possible. Also, I really would like to always find the inspiration and the excitement to keep up with my career and the challenges I have to confront.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2017</h1></div>
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				<a class="et_pb_button et_pb_button_2 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-17726-18">   View the Winning Entry by Elica S.p.A.</a>
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		<title>BENJAMIN IBORRA WICKSTEED / MESURA</title>
		<link>http://www.en.idesignawards.com/2020/12/18/benjamin-iborra-wicksteed-mesura/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/benjamin-iborra-wicksteed-mesura/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 20:55:29 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2017]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2081</guid>

					<description><![CDATA[IDA 2017 INTERIOR DESIGN OF YEAR WINNER]]></description>
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				<span class="et_pb_image_wrap "><img loading="lazy" width="800" height="1000" src="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Benjamin-Iborra-Wicksteed-interview-image.jpg" alt="" title="Benjamin Iborra Wicksteed-interview-image" srcset="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Benjamin-Iborra-Wicksteed-interview-image.jpg 800w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/Benjamin-Iborra-Wicksteed-interview-image-480x600.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) 800px, 100vw" class="wp-image-2082" /></span>
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				<div class="et_pb_text_inner"><p><span>MESURA</span></p></div>
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				<div class="et_pb_text_inner"><h2>BENJAMIN IBORRA WICKSTEED / MESURA</h2></div>
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				<div class="et_pb_text_inner"><p><span>IDA 2017 INTERIOR DESIGN OF YEAR WINNER</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>How did you get into architecture and design?</strong></p>
<p>I was born and raised in Barcelona. Since I can remember, I always dreamed of being an architect. Today I don´t feel so much like an architect, but more of a designer, since at our company, MESURA, we work in many (and with many) different disciplines linked to design.</p>
<p>&nbsp;</p>
<p><strong>In a description of you, I found that you are moved by passion and you try to combine architecture/cinema/music to create your project. How does that usually work for you, and how did it appear in your winning project, Can Llimona?</strong></p>
<p>Creating something that wasn’t there before (thus contributing something to the world) is what makes me get up everyday. As an architect and interior designer, I search for ways to better the lives of people in their spaces, and with cinema I try to impact unfair situations in society such as gender violence. Music is just for my own enjoyment.</p>
<p>&nbsp;</p>
<p><strong>What was MESURA’s main motivation to take on this project, Can Llimona, and what were the biggest challenges?</strong></p>
<p>Our main motivation was to understand and respect the architecture that we found in the amazing palace: The project observes and studies the existing house from deep respect, understanding its three great formal singularities: the cottage house (with its large swastika walls); the modernist house (with its high ceilings and its large transverse spaces); and the intervention carried out in 1992 (which opens more common spaces, and links them with a base of 2.20m).</p>
<p>&nbsp;</p>
<p><strong>You worked with 4 other partners on this project, Carlos, Jordi, Marcos and Jaime. How did you cooperate on this project and what do you think is the key for efficient teamwork when it comes to such a delicate assignment?</strong></p>
<p>We have always worked with the value of “dialogue”. Each partner has its own responsibility in the office, but all the projects are done together. Every week we hold meetings with the partners and the entire team to share all the projects that are done.</p>
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				<div class="et_pb_text_inner"><p><strong>Where do you get inspiration and ideas from, and what motivates you the most?</strong></p>
<p>I try to find different inspirations for each project. I don’t have a system for it. Creativity (and its method) is tailor-made for each creative process and its unique situation. Of course, all processes have something in common: they need a lot of time!</p>
<p>&nbsp;</p>
<p><strong>How would y</strong><strong>ou characterize your winning project? What is the main idea behind it, and why do you think it deserved the recognition of winning this award?</strong></p>
<p>The modern intervention (back to the modernist and rural origins of the imposing estate) accommodates the new needs of the tenant through permeable longitudinal furniture that opens for the first time the transversality of the spaces. I think that its main virtue is to respect the palace architecture and not wanting to “fight” against it, but play by its rules.</p>
<p>&nbsp;</p>
<p><strong>What does this recognition mean to you, and why do you think these awards are important?</strong></p>
<p>For us it’s an amazing honor to receive this award. We also feel very happy to think that our design has had an enormous impact. Probably this is why we won the award.</p>
<p>&nbsp;</p>
<p><strong>What are you working on now? What is in the pipeline for you and MESURA?</strong></p>
<p>MESURA is an international interdisciplinary studio. Right now we are working on the “guidelines for the world interior design” for Roche, a private villa in Malabo, a residence tower in Barcelona, and a new mall in Madrid for<span> </span><a href="https://www.urw.com/" target="_blank" rel="noopener noreferrer"><em>Unibail-Rodamco-Westfield</em>.</a></p>
<p>&nbsp;</p>
<p><strong>What is your dream at MESURA?</strong></p>
<p>For MESURA, our dream is to have an impact on modern society and to improve people’s lives. We feel that times are changing, and especially architecture, and we want to be part of it!</p>
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				<div class="et_pb_text_inner"><h1>IDA 2017</h1></div>
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				<a class="et_pb_button et_pb_button_3 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-16963-18">   View the Winning Entry by Mesura</a>
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		<title>RICHARD FRANCIS-JONES / FJMT</title>
		<link>http://www.en.idesignawards.com/2020/12/18/richard-francis-jones-fjmt/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/richard-francis-jones-fjmt/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 20:48:06 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2017]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2072</guid>

					<description><![CDATA[IDA 2017 ARCHITECT DESIGN OF THE YEAR WINNER]]></description>
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				<div class="et_pb_text_inner"><p>RICHARD FRANCIS-JONES</p></div>
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				<div class="et_pb_text_inner"><h2>RICHARD FRANCIS-JONES / FJMT</h2></div>
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				<div class="et_pb_text_inner"><p><span>IDA 2017 ARCHITECT DESIGN OF THE YEAR WINNER</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>Before turning to your winning project, The Bunjil Place, let’s talk a little bit about you. You were born and raised in Australia I assume. How and when did you find out that you have a passion for architecture and design?</strong></p>
<p>My passion for architecture is a combination of chance, the choice to study architecture which at the time was somewhat random, and the result of study and experience, from which a great commitment developed.</p>
<p>&nbsp;</p>
<p><strong>What are your main sources of inspiration and motivation in your work?</strong></p>
<p>Primary inspirations comes from the site, the rich physical, landscape and social complexity of a place, and equally the purpose, vision and aspiration behind the endeavour and sometimes silent in any brief.</p>
<p>&nbsp;</p>
<p><strong>What do you think is the secret for a successful architecture project, and what is the main philosophy behind your company, fjmt? How do you stand out from the crowd?</strong></p>
<p>Our studio is dedicated to design excellence and the enhancement of public domain. No matter who commissions us, our ultimate ‘client’ is the community, in this sense every project is a public project. Our studio attracts like-minded designers aligned to our values and the direction of our work. The studio is a place of mutual high expectations and commitment but also a very open, collaborative, supportive and enjoyable workplace.</p>
<p>&nbsp;</p>
<p><strong>The Bunjil Place is a versatile community place in the City of Casey near Melbourne that serves many roles and incorporates a lot of different ideas. How would you describe this project in a few words and what were the main challenges involved?</strong></p>
<p>Bunjil Place is an example of a new form of community and civic building. It is not a single use, or single facility that tends to divide and separate a community by interest, education or culture, but an inclusive hybrid form of public building, reflecting and embracing our diversity. It is a library, a performance theatre, a public gathering space, a place of exhibition, gallery and display, a flexible and experimental space for events, lectures, debate and celebration, it is a help point, a service centre and a place of work and collaboration. Above all perhaps, it is a place where all of this overlaps and interconnects and at the centre is the interconnecting fluid form of the foyer gathering space, a nonhierarchical space that unifies the complex. Bunjil Place is an outstanding example of complex timber structures, incorporating a number of challenging architectural and structural issues. The building provides a multipurpose integrated facility with each function owning particular design requirements that needed to be addressed by the engineering team. The outcome is a range of innovative bespoke solutions that address the constraints and deliver an exciting new facility that is a benchmark for future developments. The roof shape in particular created challenging issues in the analysis, design and construction stages, with detailed modelling in RHINO to create the shape, wind tunnel testing to optimise the wind loads, and many of the connections for the steelwork having to be specifically modelled using finite element programs to assess potential plasticity within the joints. Each separate area of the roof required detailed consideration of wind, thermal and earthquake effects.</p>
<p>&nbsp;</p>
<p><strong>The word Bunjil comes from the Australian aboriginal mythology, referring to a creator deity, a wedge-tailed eagle that served as the engine for the whole concept of the Bunjil Place. How can an architectural project successfully embrace such a philosophy? How did you make use of this traditional notion in a modern building?</strong></p>
<p>We looked at the land, history and nature. A central theme was the interpretation of the land in the culture of Wurundjeri, Bunurong and Boon Wurrung people, the traditional owners and inhabitants of this land. Two stories inspired us: the “The Meeting of Many Paths” and “Bunjil&#8221; the Eagle. We began to conceive this project as an extended public ground plane and a broad sheltering roof, below which we could gather the hybrid uses of library, theatre, exhibition and also gathering itself. </p>
<p>&nbsp;</p></div>
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				<div class="et_pb_text_inner"><p>The architecture began to form around the idea of an organic meeting of many paths, literal pathways but also paths of life. This gathering, to take place under the protective and sheltering wings of a great roof. The hybrid uses and gathering are sheltered under an iconic soaring roof. Like Bunjil’s wings, this sinuous element symbolises not only the traditions of the past, but provides a contemporary vision of the future, movement, technology and innovation. The emblematic roof provides a sheltered central civic space protected from the noise and pollution of the highway to create a welcoming celebration and back-drop for community life, gathering, external performance and interaction. The architecture of Bunjil Place reaches back to find inspiration and depth of meaning in an interpretation of place; to the eternal stories of pre-European settlement that have both specific and universal meaning. But also the architecture projects forward, expressing a vision and aspiration for the community of Narre Warren; a vision of welcome and inclusion, creativity and expression, knowledge sharing and innovation. It is an architecture that embraces new technology and innovation to express eternal and timeless themes true to the unique nature of this place.</p>
<p>&nbsp;</p>
<p><strong>What does this recognition mean to you and the team at fjmt, and why do you think these awards are important?</strong></p>
<p>Awards like this are a great honour and acknowledgement of a project and the commitment of the whole team, client, stakeholders, contractors and design team behind it’s making. With a project like this, which seeks to represent a community and it’s inclusive commitment to culture and arts such an award will mean a great deal to the people of Narre Warren</p>
<p>&nbsp;</p>
<p><strong>How do you at fjmt decide about taking on specific projects? What do you think is the key to successful teamwork?</strong></p>
<p>The studio culture revolves around project based collaboration. Focussed project groups are supported by the broader studio expertise and resources. It is an organic environment, made from interlocking and overlapping collaborative groups.</p>
<p>&nbsp;</p>
<p><strong>What do you think are the biggest challenges and opportunities in the architecture world today, what is the way forward?</strong></p>
<p>The biggest challenge for us as a profession, is without doubt climate change and the urgency of addressing the IPCC report of keeping global warming to below 1.5C</p>
<p>&nbsp;</p>
<p><strong>What are you working on now, what is in the pipeline for you and for fjmt?</strong></p>
<p>A few of the exciting projects we are working on are a vertical campus building for The University of Technology Sydney which includes advanced collaborative teaching spaces and a new campus library. It will be a remarkably transparent building opening to the central green through a series of glass and operable shading systems, a vertical high school that integrates a series of heritage buildings at the edge of an important public park in Sydney, and a exquisite refurbishment of the the Pepys Building Library for Magdalene College, University of Cambridge</p>
<p>&nbsp;</p>
<p><strong>What is your ultimate goal? If you had to dream big, what would you wish for yourself and your career?</strong></p>
<p>I don’t think in terms of great achievements or big meta dreams. Each project, no matter how modest should have a great aspiration and sense of purpose. Our work is to find and then share the dream within each project, and ultimately realise each of these dreams, big or small.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2017</h1></div>
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		<title>ELHAM MIRZAPOUR</title>
		<link>http://www.en.idesignawards.com/2020/12/18/elham-mirzapour/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/elham-mirzapour/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 20:34:26 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2017]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2066</guid>

					<description><![CDATA[IDA 2017 EMERGING PRODUCT DESIGNER OF THE YEAR]]></description>
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				<span class="et_pb_image_wrap "><img loading="lazy" width="1200" height="1722" src="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Elham-Mirzapour.jpg" alt="" title="Elham-Mirzapour" srcset="http://www.en.idesignawards.com/wp-content/uploads/2020/12/Elham-Mirzapour.jpg 1200w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/Elham-Mirzapour-980x1406.jpg 980w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/Elham-Mirzapour-480x689.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1200px, 100vw" class="wp-image-2067" /></span>
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				<div class="et_pb_text_inner"><p>ELHAM MIRZAPOUR</p></div>
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				<div class="et_pb_text_inner"><h2>ELHAM MIRZAPOUR / ARENA DESIGN STUDIO</h2></div>
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				<div class="et_pb_text_inner"><p><span>IDA 2017 EMERGING PRODUCT DESIGNER OF THE YEAR</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>How did you first discover your passion for Design?</strong></p>
<p>From my childhood till today, I have experienced various fields of art such as painting and photography. I have always welcomed various experiences. Design has a lot of diversity and success requires avariety of experiences. Varied experiences made me more interestedin design. Design means create. I love creating. So I love design.</p>
<p>&nbsp;</p>
<p><strong>Being born and raised in Iran, how do you think the Iranian mentality influences your work?</strong></p>
<p>People of every country can influence the work of the designer through factors such as culture, economy, historical background, social relationships, tastes, collective wisdom, and so on. But the main thing is what the designer wants from his work. The main question is what is the designer&#8217;s purpose? If the designer wants to design for the economy, one should be aware of the country&#8217;s economic situation. If one wants to design in a culture, one must obey the culture of the country. So in this way, the priorities are the designer&#8217;s path. Personally, I try to design for an equal world, a world without borders and without differences, with culture and languageand unit identity, for humanity. So in my design, I have no Iranian mentality and in fact I have no national mentality. I think without borders and I design without any cultural constraints. For example, in designing this BlackHole hood, you see that the boundary of designhas exceeded the culture and mentality of a nation. This hood is inspired by space factors, not a specific national culture or mentality.</p>
<p>&nbsp;</p>
<p><strong>Your winning project, BlackHole Hood, was inspired by cosmic phenomena like the black hole and the wormhole. Can you explain this?</strong></p>
<p>Regardless of the functionality of the product, which, due to its long cylindrical shape, facilitates suction in the island&#8217;s kitchens, it sconcept is inspired by the black hole and wormhole. I always wanted to convey the concept and sense of power and suction to the user. The black hole is the best way to induce this feeling. The concept of a black hole means the suction and absorption of everything around itself, even light (which is why it is black because the light can’t escape) and the concept of a wormhole, that is, the transfer of these absorptions from here to another place. Actually this is the same concept that matches my range hood. It absorbs the smoke and smell from the kitchen and takes it out of the house.</p>
<p>&nbsp;</p>
<p><strong>What do you think are the main strengths of the product, and why do you think it deserved to win?</strong></p>
<p>Here are some points that have been given special attention in this design:</p>
<ol>
<li>This product is inspired by the concept of black hole and wormhole and is designed in accordance with its function.</li>
<li>Beautiful, emotional and modern form. Fits modern kitchens by simplifying the form of the black hole concept.</li>
<li>Form difference with similar examples.</li>
<li>Use of high technology in design, such as touch buttons, filters and suction engines.</li>
<li>Fits the product for island kitchens.</li>
</ol>
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				<div class="et_pb_text_inner"><p>Regarding the sensitivities that I always have in design, I always try to focus on all the points in design and spend time on each one, regardless of the degree of importance. So the products I design (like the Black Hole Hood) are as complete and perfect as possible and meet the needs of users.</p>
<p>&nbsp;</p>
<p><strong>What does this award mean to you, and how has it helped your career?</strong></p>
<p>First of all, getting this award gives me pride, happiness and satisfaction. This award gives credit to my work and gives it global visibility. It helps my talents and abilities be introduced to the world and paves the way for my future progress. Communication is important in today&#8217;s world, and this award has given me a lot of opportunity to communicate my vision.</p>
<p>&nbsp;</p>
<p><strong>Where do you get motivation and inspiration from in your work? How do you decide to take on certain projects?</strong></p>
<p>Creating value! I love creating. I love any change. When a project is offered to me, I first examine it to what extent is the project conservative? Does this project allow me to release? Because I always try to look at the design from different perspectives and I&#8217;m sensitive to each detail. During a project it&#8217;s very important to investigate the problems ahead and the needs of users and attempt to solve the problem. And because I believe that there is always a solution for every problem, I always enjoy these steps and have good ideas for answering the problems I find. Ultimately, what makes me happy with my design is the end result, creating value. At the end of each design, I have designed a new product, and it&#8217;s like giving birth to a baby for me, a sense of beauty and hope.</p>
<p>&nbsp;</p>
<p><strong>What do you think are the biggest challenges and opportunities in your career now?</strong></p>
<p>In my opinion, the most important challenge now is the introduction of my work globally. I think a good introduction makes good job opportunities.</p>
<p>&nbsp;</p>
<p><strong>What are you working on now? What is in the pipeline for you?</strong></p>
<p>I&#8217;m designing at the Arena Design Studio, where we are engaged indesigning services and products, and we are teaching design to students in various fields of design. My wish is to create a better world in both design and education. Design should improve the future. I wish that, through my career, I would be able to help people and the environment and create a better world.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2017</h1></div>
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		<title>KATERINA SEMENKO / VALERY GRAZNOV &#038; SEMENKO DESIGN</title>
		<link>http://www.en.idesignawards.com/2020/12/18/katerina-semenko-valery-graznov-semenko-design/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/katerina-semenko-valery-graznov-semenko-design/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 20:22:15 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2018]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2061</guid>

					<description><![CDATA[IDA 2018 PRODUCT DESIGN OF THE YEAR WINNER]]></description>
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				<div class="et_pb_text_inner"><p>KATERINA SEMENKO </p>
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				<div class="et_pb_text_inner"><h2>KATERINA SEMENKO </h2>
<h2>VALERY GRAZNOV  AND SEMENKO DESIGN</h2></div>
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<p>I<span>DA 2018 PRODUCT DESIGN OF THE YEAR WINNER</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>You were born and raised in a small town in the Southern part of Russia. Tell us what that was like.</strong></p>
<p>It was the dashing time of the 90s, but my childhood was calm, thoughtful, contemplative and a little isolated from anything amazing. I spent a lot of the time being alone playing on my own since there were no kids of my age on our street. I was close to nature; our house had a garden where I spent much time among warm summer fruits and berries, plants and bees. My small town didn&#8217;t have anything spectacular or visually stimulating. Maybe because of that, when I got a chance to see any man-made beauty it affected me deeply.</p>
<p>My parents gave me all the warmth of genuine love. Maybe it was them who passed on to me the ability to be fascinated&#8211;the most important quality of artist, I believe. At the same time, they provided me with the safe environment where I got my strong self-confidence. I didn&#8217;t know when that seed first emerged but always seemed to always know that I would be an artist. I didn&#8217;t learn the word &#8220;designer&#8221; till much later, 10th grade. Yes, it was that exotic time of lack of progressive information.</p>
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<p><strong>You are now based in Vancouver, Canada. When did you move there and have there been any challenges in adjusting to your new home?</strong></p>
<p>I have quite a nomadic life. It was a series of moves, first to one of the biggest Russian cities, then to USA, then to Canada and now I&#8217;m back to the US again. Moving and adaptation is my constant state.</p>
<p>I&#8217;d say that wasn&#8217;t cultural shock but rather cultural fascination. I like noticing all the differences, people, manners, norms, different ways to live</p>
<p>The biggest difference between Russia and America to me is predictability. Russia, from the very little things to major concepts, is unpredictable, it functions every time in a different way, everything is full of manner mystique and second meaning. Both in a good and in a bad way. In America everyhting is determined as in a well working clock. Every thing, feeling or situation has it&#8217;s stable name and algorithm of interaction.</p>
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<p><strong>How do you think Russian culture and mentality shaped your personal and professional vision?</strong></p>
<p>I love to be &#8220;two brained&#8221; and having these two very different perspectives, having both my national and international mentality. It&#8217;s like being able to embrace, to cover, a larger part of multifaceted reality. But it has its price. I acknowledge I&#8217;ll probably never be fully accepted by hte Western world, never get those deep local secrets of the places which I pass through.</p>
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<p><strong>What were the main challenges for you in creating your professional path in a different country?</strong></p>
<p>I don&#8217;t identify my professional path in design by my location. It&#8217;s united and its challenges are the same no matter where I am. I&#8217;d only say it&#8217;s more interesting to act and create in a new environment.</p>
<p>The challenges I currently face regarding geography is how to merge the very highest goal in art with commercial activity, how to the most subjective free artist and at the same time be successful in this industry</p>
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<p><strong>Your slogan is &#8220;save soul and protect body&#8221;. Can you please elaborate on the philosophy behind it?</strong></p>
<p>Two things come to mind. First, I don&#8217;t like when people die, and second, I don&#8217;t like when the soul is neglected. So I try to contradict these two concepts by designing things that could either protect the fragility of human beings or nourish the soul. I love the idea that a human being should live at least a hundred beautiful happy years, both long and emotionally stimulating.</p>
<p>To me, everything starts from a healthy soul, and art that has a miraculous ability to liven up souls and touch hearts. To me it is saving the soul. Through my art and design I do what I feel from the inside. My process itself is a catharsis for me. I turn humanistic ideas into visual metaphors that I implement in my products.</p>
<p>My Sweater for People with Flaming Hearts is an example. Its knitting pattern depicts a body temperature chart with the hottest area at the chest, so that a flaming heart becomes visible. I launched the sweaters production by pre-orders and saw how sacred it was for people who bought it: one put it on when they composed music, another one has it on her artistic group profile picture, and another posed in it for a conceptual family portrait.</p>
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				<div class="et_pb_text_inner"><p>The second direction of my work is to &#8220;Protect body”, striving to solve real-life problems. By &#8220;body&#8221; I mean both physical lives and the natural environment. My work in this direction is the Reusable Multilayer Plate &#8220;Ox-Eye&#8221; that doesn&#8217;t need to be washed. You do not have to wash this plate every time after a meal; just take away the dirty upper layer. The disposal is minimum in this case unlike disposable plastic plates that everybody is used to. It consists of a plate-foundation (laminated cardboard) and layers of biodegradable coating (peptidic films).</p>
<p>An ideal design that &#8220;saves soul and protects body&#8221; would be something like a miraculous omnipotent that solves all existing suffering and heals every disease.</p>
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<p><strong>Your winning project with Valery Graznov was the Uslon Life-Saving Swimwear. Its’ main feature is its ability to keep the body afloat thanks to tiny air-capsules. It looks like a regular swimsuit but works as a life vest. How did you come up with the idea? What are the main strengths of the design?</strong></p>
<p>The author of the idea of Uslon lifesaving Swimwear is my partner, a scientist, Valery Graznov. There is one idea that bothered him for years – which is that no one should ever drown. There was a solution within the problem, that someone can be saved by their clothes. This idea came up after reading Alain Bombard&#8217; s book &#8220;The Voyage of the Heretique&#8221;, who is famous for sailing across the Atlantic Ocean in a small boat without special equipment.</p>
<p>The main strength of the design (I hope) is an impression that these principal floatation elements are just authentic decorative zest of the swimwear&#8217;s design.</p>
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<p><strong>What does this award mean to you, and how did it help your career?</strong></p>
<p>It&#8217;s like proof that a depressed woman on maternity leave is able to get two Gold Awards and the Design of the Year title in one competition.</p>
<p>&nbsp;</p>
<p><strong>Where do you get motivation and inspiration from for your work? How do you decide to take on certain projects?</strong></p>
<p>My motivation is my passion for design. It&#8217;s my nature. Currently I&#8217;m inspired by the trivial and mundane routine, by underestimated things, by things that are cheap, excessive, even too gross or banned by high culture and are opposite to sleek design. It&#8217;s the realm of vivid and genuine naturalistic reality. And definitely it&#8217;s all anti-aesthetical, like a cheap, terrible quality, tasteless dress from a street market, like unpretentious YouTube recipes from some poor women from an isolated town who is ironically bad at cooking.</p>
<p>I take a project if I feel it&#8217;ll be honest to my inner self.</p>
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<p><strong>What do you think are the biggest challenges and opportunities in your career now?</strong></p>
<p>The biggest challenge to me now is to fully embrace the idea that I can totally merge my independent true artistic works with commercial projects so I won’t distinguish between work &#8220;for client&#8221; and work &#8220;for soul&#8221;. They should be one, like genuine life shouldn&#8217;t be divided into &#8220;work&#8221; and &#8220;leisure”.</p>
<p>The opportunities I feel come from novelty of design niches; that is where I&#8217;m coming in. From the boldness to go in there and from the move&#8211;I&#8217;m moving to Chicago, which to me is a more passionate city than Vancouver.</p>
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<p><strong>What are you working on at the moment? What is in the pipeline for you?</strong></p>
<p>I am doing a series of digital artworks now. I like to switch between all-thought designs to unconscious art. I have a busy period in life and then a wild, free period of expression that I realize through my 3d digital painting. This is the best and the most honest thing I can do to harmonize my mind.</p>
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				<div class="et_pb_text_inner"><h1>IDA 2018</h1></div>
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				<a class="et_pb_button et_pb_button_5 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-21881-18">   View the Winning Entry by Katerina Semenko</a>
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		<title>JIE LEE / CHALLENGE DESIGN</title>
		<link>http://www.en.idesignawards.com/2020/12/18/jie-lee-challenge-design/</link>
					<comments>http://www.en.idesignawards.com/2020/12/18/jie-lee-challenge-design/#respond</comments>
		
		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 20:04:54 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2018]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2056</guid>

					<description><![CDATA[IDA 2018 GOLD IN ARCHITECTURE CATEGORIES]]></description>
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				<span class="et_pb_image_wrap "><img src="http://www.en.idesignawards.com/wp-content/uploads/2020/12/JIE-LEEChief-Architect.jpg" alt="" title="JIE-LEE(Chief-Architect)" srcset="http://www.en.idesignawards.com/wp-content/uploads/2020/12/JIE-LEEChief-Architect-e1608660405234.jpg 1400w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/JIE-LEEChief-Architect-e1608660405234-1280x720.jpg 1280w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/JIE-LEEChief-Architect-e1608660405234-980x551.jpg 980w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/JIE-LEEChief-Architect-e1608660405234-480x270.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) and (max-width: 1280px) 1280px, (min-width: 1281px) 1400px, 100vw" class="wp-image-2057" /></span>
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				<div class="et_pb_text_inner"><p><span>JIE LEE- CHALLENGE DESIGN</span></p></div>
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				<div class="et_pb_text_inner"><h2>JIE LEE / CHALLENGE DESIGN</h2></div>
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				<div class="et_pb_text_inner"><p> <span>IDA 2018 GOLD IN ARCHITECTURE CATEGORIES</span></p>
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				<div class="et_pb_text_inner"><p><strong>People call you a design hero. Why do you think you earned this title?</strong></p>
<p>Winning the IDA Awards is a great honor for a native Chinese designer, and I’d like to attribute this honor to my unwavering devotion to design for all these years, and also to the wise and impartial IDA committee. The winning project leverages the material qualities of wood, draws on traditional architectural structures and forms, and resets dimensions, thereby fashioning an “avant-garde” work that represents the rise and development of modern Chinese wood architecture.</p>
<p><strong>How did you discover that you wanted to work with design and architecture, and how do you feel this field has developed in China over the years?</strong></p>
<p>In recent decades, China has become the largest “stage for design” and “manufacturing factory” across the globe, and that has propelled its native creativity forward at an overwhelmingly high speed. Architectural design has to consider multiple factors such as functionality, scientific rigor, economic concerns, authenticity and social nature. Bound by a myriad of fetters and chains, designers may find it a supreme test and huge challenge to finally produce an outstanding work. For me, years of exploration and practice have occasioned more possibilities for my architectural pursuits, through which I hope to lead people into the depth of civilization and culture behind architecture, illuminating its underlying worldviews and values, and making a marked contribution to the prosperity and development of cities.</p>
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<p><strong>You were born and raised in China, graduating from Nanchang University. Was it easy to pursue your chosen path in design and explore your inner creativity?</strong></p>
<p>As I said earlier, design is a path full of twists and turns. At school, we receive an education on the basics. After graduation, we need time to learn more and must also engage in deep thinking. Architecture is a body in which culture lives as the soul. Despite the drastic changes happening every day, modern architecture securely hangs on to regional cultures by trying to understand and represent them. It is an abstract conclusion extracted from all the natural and cultural elements of a region, such as its climate, resources and customs, and it is a world of images that conveys profound meaning.</p>
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<p><strong>Your winning project, the Yuanlu Community Center in Chongqing, is a wonderful work of art. What would you say are its main strengths?</strong></p>
<p>This project mainly reflects the links between architectural space and philosophical thinking. We are careful to make our architecture authentic, and we think that the enjoyment of beauty is not directly felt by the senses, but rather is something dependent on and influenced by thinking. That is what we call a philosophical perspective on the relationship between architectural rationality and architectural aesthetics. The traditional traits of the wood structure make diversified designs possible. Based on the links between architecture and its natural and cultural surroundings, this project, by leveraging the material qualities and cultural connotations of wood, manages to achieve an orderly logic and authenticity in the wooden frame, and thus harmoniously combines architecture, nature and culture.</p>
<p>&nbsp;</p>
<p><strong>What was most important for you when planning the community center, and what were the biggest challenges you faced in this project?</strong></p>
<p>The project neighbors the ancient town of Longxing in Chongqing. It borders the Yulin River and mirrors the distant rolling hills. Its eastern side commands the best view. As a response to the topography around the Yulin River, the project is divided between three box-like buildings of different sizes, which are arranged side by side along the slope and perpendicular to the road along the Yulin River, so as to gain a perfect view of the riverside landscapes and the distant hills. The interstices don’t run horizontally. Instead, they are distributed vertically, fitting into the topography of the slope and neatly formulating sequential interstitial courtyards and patios. It seems as if the various-sized interstices, while claiming a territory inside the architecture, are also opening it to nature, and thus connecting the inside and the outside in an open spirit. The entire project is in pursuit of a “philosophy of authenticity,” which is also its biggest challenge.</p>
<p>Space is inseparable from materials and structure, and is composed of building components. In this project we used glulam to create large spaces that extend over 10 meters high and 16 meters wide. Within the orderliness and rhythm there is also spatial tension. The exterior of the architecture, adapting to its structural form, unites the warping surfaces into a whole. When designing aluminum plates for the skin, we made sure the angles of each plate were well adjusted, so as to allow even the minutest changes of light to be captured by the “plates” and thus reflecting the changes of nature. In that manner the structure of the architecture, its surface and its surroundings manage to achieve an authentic, harmonious co-existence.</p></div>
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				<div class="et_pb_text_inner"><p><strong>What does this recognition of winning the IDA Architectural Design of the Year mean to you?</strong></p>
<p>Beauty appeals to all human beings alike. A good design pleases everyone and is border-free. Being used by people is the highest spiritual value any building can create. When human beings live or work in a building, they merge into and get intertwined with it. There then comes a jointly built, lively and energetic architectural place, which displays the authentic value of architectural culture and art to the utmost. Designers always play the leading role in architecture, and this IDA award indicates that the committee has recognized our effort to combine culture and art.</p>
<p>&nbsp;</p>
<p><strong>Chongqing is a huge metropolis, but people know less about it than, say, Beijing or Shanghai. What is the atmosphere in this city and how does the Yuanlu Community Center fit into this environment?</strong></p>
<p>Chongqing is a city in Southwest China. It is known by three characteristics: its mountainous topography, its clustered arrangement, and its rich cultural connotation that exudes from its legendary regional traditions, a lingering vestige of modern turmoil and the notable present-day prosperity. The spatial distribution of its cultural elements and units varies between its downtown, sub-downtown, riverside areas, districts, communities (or blocks) and suburbs, presenting different cultural characteristics.</p>
<p>Architecture serves as a medium between the art of building and human, between the traditional and the modern world. Academies of classical learning — the root of traditional Chinese culture — abound in Chongqing. In our planning we used modern techniques to create an enclosed academy by leveraging the typical sloped roofs found throughout Chongqing design, selecting several apartment buildings as a sample for its structural components and introducing a rich spatial character that appropriately integrates orderliness and variability. The hard metal and the invigorated wood structures in the sunlight seem to together formulate a stage for architectural dialogue. While the wood, steel, aluminum plates and glass break out into a tense confrontation, the wood frame, which connects to culture, implies the traditional spatial structure, authenticity echoing the past, and the passage of time. There is a combination of reality and fantasy, as well as an interaction between the modern and traditional worlds.</p>
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<p><strong>What is the philosophy of your company, Challenge Design? Where do you get motivation and inspiration for your work, and how do you decide to take on certain projects?</strong></p>
<p>Challenge Design focuses on design itself, and it explores the experiences in and the authenticity of the inner, deeper layers of spaces. It digs into the possibilities for manifold spatial development, and it tries to enrich the cultural connotation of architecture while conveying the spirit of the times. Our designs are often inspired by our perception of and explorations of the real world. We borrowed three terms from Chinese classical philosophy — “words, images and ideas” — and a philosophical law that reads, “Obtaining the idea lies in forgetting the image, and obtaining the image lies in forgetting words.” Then we applied this to the construction of our space to make sure our work was appropriate in size, brightness, visual effect and angling.</p>
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<p><strong>What do you think are the biggest challenges and opportunities in your career now?</strong></p>
<p>Seen from a macro perspective, architecture carries urban functions, expresses urban culture and boosts urban economic development. It must ensure the continuity and completeness of the surfaces of urban spaces, coordinate their dimensions and harmoniously fit into the overall atmosphere. To handle multiple elements at the same time is a conundrum for designers, but it is also a process of continuously discovering and solving problems.</p>
<p>Currently, Chinese architecture is witnessing a moment of large-scale, all-encompassing, high-speed development. This provides a stage for native Chinese architects to create and win more international recognition. Their enthusiasm for design is thus effectively ignited, and they produce a large number of outstanding architectural works. Avant-garde works like the Yuanlu Community Center project don’t belong to the main stream, but they will always serve as forerunners that lead Chinese architecture forward.</p>
<p>&nbsp;</p>
<p><strong>What are you working on now? What is in the pipeline for you?</strong></p>
<p>Challenge Design keeps its focus on research into new materials and the study of how to help modern architecture achieve authenticity and uniformity in structure, space and style. As we receive more and more integrated, multi-domain and wide-ranging design tasks from the Chinese market, we begin to consider and try combining the traditional culture of wood structures with modern wood structures, converting traditional culture into a visible structure by virtue of organic architecture. We humanize such materials and inject life into them in the hope of carrying forward traditional Chinese culture on a deeper level.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2018</h1></div>
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				<a class="et_pb_button et_pb_button_6 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-20061-18">   View the Winning Entry by Jie Lee</a>
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		<title>BRENDA MCMANUS &#038; NED DREW</title>
		<link>http://www.en.idesignawards.com/2020/12/18/brenda-mcmanus-ned-drew/</link>
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		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 19:33:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2018]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2031</guid>

					<description><![CDATA[IDA 2018 GOLD GOLD IN PRINT / BOOKS]]></description>
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				<div class="et_pb_text_inner"><h2>BRENDA MCMANUS AND NED DREW</h2></div>
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				<div class="et_pb_text_inner"><p><strong>You have both lived and worked in the New York area for along time now. How is the city treating you?</strong></p>
<p>Neither of us was born in NY; I am from northern NJ so not too far, and Ned is originally from the Washington, DC area. However, we have both been in NYC for over 20 years, so it is where we consider home. New York is a fascinating and fun place to live, and in terms of our profession, neither of us could imagine living anywhere else. The creative access, inspiration, and energy of the city are what drew us both here and the reason we both choose to stay. We love our city.</p>
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<p><strong>You and Ned work together at BRED graphic design studio. How and when did you start working together?</strong></p>
<p>Ned and I have a long history of collaboration. We discovered early on in our creative relationship that we were very compatible in our work ethics and just different enough in our approaches that it worked well for us to work together. There was a shared respect and trust that we both believe is essential to a healthy and a fruitful partnership. In 2006 we formally launched our studio BRED. It was really about timing and choosing to prioritize our creative relationship. The goal was always to build a studio dedicated to the things we were most energized by. For us, that was self-initiated design research and the translation of our research and exploring its value to design education.</p>
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<p><strong>BRED is a graphic design studio with special focus on research and design education&#8211;a lot of different activities. What are the responsibilities? Who does what in the studio, and how do you distribute responsibilities?</strong></p>
<p>Your question is excellent, and one that is always difficult to answer. Our work process is so fluid at this point that it is difficult to define specific roles and who is responsible for what. Because we are partners in both business and life, our design process is immersed in our daily lives and involves a constant dialogue. Our projects primarily evolve from casual conversation and observation. Most recently, inspired by our young son. Raising our son has opened us up to a whole new avenue of creative exploration. He is trying to understand the world around him. Like most children, he questions everything, and this forces us to challenge the status quo as well. It is through these conversations and questions that we often find great inspiration. It reminds us daily of the importance of vigilant curiosity.</p>
<p>When we begin a project, there is often a period in which we will work independently sketching and writing about what we are exploring. From this phase, we share our files and respond to each other&#8217;s observations, thoughts, and visuals. Through this process of visual and conceptual critique, we begin to define our direction. Given that we primarily work via letterpress, and the presses themselves have physical limitations, there is usually a set of defined parameters that help us clarify ourdesign direction, which means what we can and cannot do on the press. Working in the process of letterpress also demands a seamless collaboration. We mainly utilize two Vandercook Universal III presses in the production of our work. So we are printing in tandem and maintain a constant conversation throughout the process. It is the only way we can successfully achieve our shared expected outcome.</p>
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<p><strong>You examine how education influences the creative industry. What are the most important aspects of this relation?</strong></p>
<p>I think one of the core beliefs both Ned and I share is the importance of making, perhaps most importantly in the sense of a process of exploration and discovery. We found in our work, as well as working with students, the physical act of making influences the experience and results of a project. When there is a physical engagement within the process, it forces the process to slow down. In turn, the physical process also requires a vigilant eye as there is no quick method, such as &#8220;command z&#8221; to correct an error. You are forced to think through each step systematically and strategically. Once you instill these qualities in a designer, you cannot turn them off. Working in an immersive physical manner such as letterpress, we believe, makes us stronger designers. It engages so many ways of thinking. (lateral, linear, spatial, conceptual, formal and strategic) It truly is boot camp for the creative mind, and these attributes translate when working within the digital environment as well.</p></div>
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				<div class="et_pb_text_inner"><p><strong>Your winning project, Drew’s ABC is a unique letterpressed book designed to show readers the richness within typography. How did you come up with the idea of the book?</strong></p>
<p>For 20+ years Ned and I have been amassing a very eclectic collection of letterpress ephemera, primarily woodblock typography. We had always had in the back of our minds the idea of doing something significant with our collection. In 2013, we welcomed our son, Drew. It was at this time it dawned on us that we could create a unique book of ABCs that exposed the richness within typography as well as celebrate its differences.</p>
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<p><strong>What are the strengths of the project and what does this award mean to you?</strong></p>
<p>We are beyond thrilled, humbled, and grateful for the award. A project like Drew&#8217;s ABCs does not come to life unless you genuinely believe in the design. The dedication of time, work ethic, and personal resources it takes to create a limited edition of 360 hand-printed and crafted books is semi-crazy. However, we both understand that there is nothing more terrifying yet rewarding, than believing in an idea and going all in, without any real guarantees of how your journey will end. Receiving validation that comes from being recognized as the Graphic Design of the Year by the International Design Awards, there areno words to express what that means. It is beyond amazing. We are so proud of what we accomplished, and we did not achieve it alone. We worked with a pretty incredible team of students from both Pace University, where I teach, and Rutgers University-Newark, where Ned teaches. Without our amazing team of students, we would never have been able to pull off printing an edition of this scale. So this award not only validatesour dedication and vision for the book but also the tireless work ethic of our amazing students. Being recognized on this level forwork we achieved with our students elevates the level of pride. We are so grateful to the IDA jurors for understanding the process and the product of our work and recognizing its merit. So thank you a million times over. (and then some)</p>
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<p><strong>Where do you get motivation and inspiration from in your work? How do you decide to take on certain projects?</strong></p>
<p>Most of our work is self-initiated. We create things we believe in and trust others will share in our belief. Our shared dedication to education often inspires our design. We are inspired by exploring the educational value of an immersive design process. When working on a new project, we are in constant dialogue about its importance and how this can translate back into the classroom. We are always working towards a goal of a seamlesslife balanced in design and education. This is why we started this journey together.</p>
<p>A great deal of our motivation and inspiration comes from our son. His tireless curiosity is priceless. Like I stated earlier, he reminds us daily of the importance of vigilant curiosity.</p>
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<p><strong>What do you think are the biggest challenges and opportunities in your career and industry now?</strong></p>
<p>Having accomplished a project such as Drew&#8217;s ABCs and having received this level of validation from the International Design Awards, has created fantastic exposure for us and given us a much broader audience as well as the confidence to continue tobelieve in our ideas.</p>
<p>Our biggest challenge is always time. The process in which we work is extremely time-consuming. Knowing this, we must sharein our belief as to the merit of our project choices. We sink or swim together.</p>
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<p><strong>What are you working on, what is in the pipeline for you?</strong></p>
<p>We have both agreed that our next few projects will be on a much smaller scale (literally) than Drew&#8217;s ABCs. We are currently developing a series of stamps that will be letterpressed. Some current events have served as the inspiration for this new body of work. We are both excited to get them out into the world.</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2018</h1></div>
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				<a class="et_pb_button et_pb_button_7 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-20373-18">   View the Winning Entry by Brenda Mcmanus and Ned Drew</a>
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		<title>LOGITECH EUROPE S.A.</title>
		<link>http://www.en.idesignawards.com/2020/12/18/logitech-europe-s-a/</link>
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		<dc:creator><![CDATA[farmani]]></dc:creator>
		<pubDate>Fri, 18 Dec 2020 19:11:35 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Interviews IDA 2019]]></category>
		<guid isPermaLink="false">http://www.en.idesignawards.com/?p=2005</guid>

					<description><![CDATA[GRAPHIC DESIGN OF THE YEAR - IDA 2019]]></description>
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				<div class="et_pb_text_inner"><h2><span>LOGITEC EUROPE S.A.</span></h2>
<h6>G502 LIGHTSPEED WIRELESS GAMING MOUSE VIDEO</h6>
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				<div class="et_pb_text_inner"><p> <span style="font-size: 17px;">GRAPHIC DESIGN OF THE YEAR AWARD &#8211; IDA 2019</span></p>
<p>Prize:<span> Gold in Multimedia / Animation</span></p>
<p><span>Lead Designers: Logitech Creative Team and ManVsMachine</span></p></div>
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				<div class="et_pb_text_inner"><p><strong>What do you see as the strengths of your winning project and what does this award mean to you personally?</strong></p>
<p>The G502 film for Logitech G is stunning and everything we hoped it would be. We wanted to create something that would leap out of gamers feeds, that was iconic, instantly watchable and would keep surprising viewers til the end and that also had real emotional tenor to it. Collaborating with our insanely talented motion design partners Man Vs Machine, and with incredible sound design from Zelig Sound, we achieved that and more.</p>
<p>&nbsp;</p>
<p><strong>What was most important for you when planning the project and what were the biggest challenges you faced?</strong></p>
<p>The G502 is a cult object in gaming. And fans had been calling for a wireless version for some time. The launch of G502 LIGHTSPEED wireless was going to be a big moment for fans and the brand, so we needed to live up to everyone’s big expectations. This was also our third in an ongoing series of cutting-edge films we’ve created for logitech G with ManVsMachine. These films, where we push to create exceptional motion graphic celebrations of our coolest gear, have become a cornerstone for the brand. So we wanted to keep that momentum going.</p>
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<p><strong>What is your guiding design principle?</strong></p>
<p>There were a few key themes that needed to be central to the expression of the film. Speed being foremost among them. We wanted to give viewers an exhilarating ride and a visceral first-person sense of how fast this mouse performs. Secondly, we wanted to celebrate the menacing beauty of G502s industrial design, to show off its iconic form and playful but lethal spirit. Finally, we wanted to push the limits of visual expression, so every shot and sequence is a super-graphic feast for the eyes, something you’ve not seen before that leaves you wanting more.</p>
<p>&nbsp;</p>
<p><strong>Where do you get motivation and inspiration from for your work?</strong></p>
<p>We’re inspired by looking at a lot of other great work out there in culture, in CG and beyond. From movies, music videos and ads, to insta feeds of artists experimenting and pushing the limits of what’s possible. But when we do work like this with ManVsMachine, the process itself is what inspires the extraordinary. Through rounds of R&amp;D we play and explore, and through that process we discover new expressions that build on our core conceptual themes but bring us to really incredible, unexpected places. And from there we piece together a narrative. It’s a really creative process and a ton of fun.</p>
<p>&nbsp;</p>
<p><strong>How do you feel graphic design has evolved over the past years and how do you see it evolving in the future?</strong></p>
<p>Related to this project, we see the clear rise of 3D as an incredible force in design, motion graphics and more broadly in image creation. The versatility and range of expression is really cool and we’re using it more and more each year. We love how it can create these radically different aesthetics that are so fresh.</p>
<p>&nbsp;</p>
<p><strong>What do you think are the biggest challenges and opportunities in your industry now?</strong></p>
<p>The sheer volume of content we’re exposed to from brands and every corner of culture is a tough reality to compete in. There’s a lot of great, inspiring work out there. But there’s also a lot of noise. And we all have shorter attention spans. That means it’s hard to create work that breaks through. And we have to be conscious of putting work out there that contributes real value to the cultural discourse, that’s authentic, well crafted, and doesn’t just pollute the culture with more stuff.</p>
<p>&nbsp;</p>
<p><strong>How do you decide to take on certain projects?</strong></p>
<p>MvsM: We weigh up a number of factors when deciding which briefs to take on. It is a shifting calculus that can include anything from the nature of the brand and product, how well we feel the creative brief is suited to our team, and of course timings and budgets. We also try to ensure that we keep a lot of variety across both studios, so sometimes we’re looking for visual identity and brand design briefs for a team on one continent and a live action direction and VFX job for a team on the other. It all comes down to timing, really.</p>
<p>Zelig: We like things that have strong concepts so we can play with the expectations and norms within the brand’s world to achieve something interesting and/or challenging. We like working with people who allow us the freedom to iterate and test things which usually leads us to places we wouldn’t have got to otherwise. Our work is split across sonic branding and motion/film content so always a good balance of those. Then of course, budgets and timelines.</p>
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				<div class="et_pb_text_inner"><p><strong>What would be your dream design project?</strong></p>
<p>Zelig: A new voyager gold disc 😉</p>
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<p><strong>What’s your creative process and what creative software do you use?</strong></p>
<p>MvsM: We mainly use Cinema 4D and Houdini as our key software at ManvsMachine. However, our process differs depending on the type of brief we are engaging. A typical project would begin with a conceptual phase in which a splinter team dissects the brief and pieces it back together. This team would essentially put together a topline creative direction deck which we would present to our client for sign off on the overarching vision. Once signed off we would introduce a larger team to the project to carry out an extensive R&amp;D phase based on the initial creative direction. The final phase in a project is production, which takes our learning from the R&amp;D phase and pieces everything together into a coherent narrative. Once all the animation is locked, we require a period of time before delivery to really polish and refine our renders, ensuring everything is perfect.</p>
<p>Zelig: We mainly use Logic X (for everything tonal) and Pro Tools (for longer form, surround and binaural projects/mixes). Regarding process, we start with sonic moodboards and a broad treatment to solidify or explore the concept. This helps discuss all the potential options from the client and ourselves. We then produce a number of test routes that are significantly different, this helps us and the client explore the far reaches and solid parts of a brief. This allows time for pure sound design sessions if needed and and exploring interesting musical ideas/recordings. Once we have something strong we push that chosen route and produce multiple iterations until sign off.</p>
<p>&nbsp;</p>
<p><strong>What kind of questions do you ask before beginning a design project? What piece of information is of utmost value?</strong></p>
<p>As an in-house agency, our assignments are mostly about launching our products. And those products went through a 1-2 year process of rigorous Design Thinking iteration to arrive at their final form. So as we’re briefed, we seek to know as much about a given product as possible. What design principles guided its creation? What are its key features? What consumer insights led to them? How does it stack up to the competition? And what is the defining essence of the product experience?</p>
<p>&nbsp;</p>
<p><strong>What kind of culture or structure needs to exist to foster successful team collaboration?</strong></p>
<p>We have a flat structure and a philosophy of open collaboration. Good ideas come from across the team and become great ideas through team engagement in them. From our brand managers, to the product designers, producers, as well as creatives, we all have a role in shaping the work from initial creative concepts through all stages of production. That not only results in better work, it results in a great team dynamic.</p>
<p>&nbsp;</p>
<p><strong>How do you deal with feedback?</strong></p>
<p>It’s a crucial part of the process. Sometimes you get tunnel vision or we’re so entrenched in the work we only see it in a certain way. And frequently we see how a fresh perspective sees something we hadn’t considered. So it’s important to remain open to new insights and perspectives, and to objectively work through them, using those that will improve the work, while rejecting those that won’t. It’s always about making the work the best it can be. And quality, constructive feedback is a key ingredient to achieving that.</p>
<p>&nbsp;</p>
<p><strong>What are you working on, what is in the pipeline for you?</strong></p>
<p>Well, since you asked, we have another installment of logitech G Vs ManVsMachine Vs Zelig Sound we just completed for an exciting range of new gaming gear. This one is actually really playful as well as stunning eye and ear candy. Watch this space!</p></div>
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				<span class="et_pb_image_wrap "><img loading="lazy" width="1004" height="565" src="http://www.en.idesignawards.com/wp-content/uploads/2020/12/logitech-creative-team.jpg" alt="" title="logitech-creative-team" srcset="http://www.en.idesignawards.com/wp-content/uploads/2020/12/logitech-creative-team.jpg 1004w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/logitech-creative-team-980x551.jpg 980w, http://www.en.idesignawards.com/wp-content/uploads/2020/12/logitech-creative-team-480x270.jpg 480w" sizes="(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1004px, 100vw" class="wp-image-2008" /></span>
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<p><strong>Entry Description</strong></p>
<p>G502 LIGHTSPEED is a wireless re-invention of the best-selling gaming mouse of all time. Now featuring Logitech G’s industry-leading LIGHTSPEED wireless technology, our most popular mouse is even faster. So in order to show gamers how they can now ‘PLAY AT LIGHTSPEED’, we recruited the incredible team at London’s Man Vs Machine to help us conceive the ultimate CG thrillride. The result is a mesmerizing film that showcases the technological innovation and menacing beauty of G502 that’s unlike any ad you’ve seen for a mouse before.</p>
<p>&nbsp;</p>
<p style="text-align: center;"><strong>Credits</strong></p>
<p style="text-align: center;">Logitech</p>
<p style="text-align: center;">Senior Director, Marketing &#8211; Peter Kingsley<br />Brand Manager &#8211; Ricky Lee<br />Executive Creative Director &#8211; Chris Perrins<br />Principal Creative Strategist, Copywriting &#8211; Karl Keily<br />Creative Strategist, Art Direction &#8211; Angela Lai<br />Executive Producer &#8211; Lisa Boli<br />Lead Producer &#8211; Amanda Rivas</p>
<p style="text-align: center;">
<p style="text-align: center;">ManvsMachine</p>
<p style="text-align: center;">Design, Direction &amp; Production by ManvsMachine</p>
<p style="text-align: center;">
<p style="text-align: center;">Zelig Sound</p>
<p style="text-align: center;">Music and sound design &#8211; Zelig Sound</p></div>
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				<div class="et_pb_text_inner"><h1>IDA 2019</h1>
<h1></h1>
<p>GRAPHIC DESIGN OF THE YEAR AWARD </p></div>
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				<a class="et_pb_button et_pb_button_8 et_pb_bg_layout_light" href="https://idesignawards.com/winners/zoom.php?eid=9-25247-19">   View the Winning Entry by Logitech Creative Team and ManVsMachine</a>
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